Shopping
Game: This game is designed for
practicing “shopping” dialogue and vocabulary. Materials:
“produce” and play money. Object of the game: To accumulate as
many products as possible.
Students
are divided into clerks and shoppers. Clerks set up “stands” to
allow easy access for all shoppers (around the outsides of the room
with their backs to the wall). Shoppers are given a set amount of
money and begin at a stand where there is an open space. Students
shop, trying to accumulate as many items as possible. They will use
appropriate vocabulary like “What do you want? I want.. … How
much is it, etc.” Periodically, the instructor will say “stop”
and call out a name of one of the products. Students with that
product must then put ALL their products in a basket at the front of
the room. The remaining students continue shopping. Students who had
to dump their products must begin again from scratch (with fewer
units of currency). The student with the most products at the end
wins. Students then switch roles.
Balloons:
Young learners love balloons. Give them each a balloon and have them
count 1-20 or say the ABC's. This is a good warmer. If they drop the
balloon they have to start over.
Numbers:
There are a number of fun games
you can play with numbers. For counting 1-20 have the students
clap/jump/spin, etc. while counting. Walk around with a toy hammer
and tell the students if they aren't counting that you will tap them
on the head with the hammer and they are 'out' of the game. For
sequential information, such as numbers or days of the week
try Duck, Duck, Goose.
Duck,
Duck, Goose: (The
traditional way to play.) All but one of the children sit in a
circle. A nominated child walks around the outside of the circle
gently tapping each child calling them a “duck.” As soon as the
child taps someone and says “Goose!” the goose must then chase
the child around the outside of the circle in an attempt to tag
him/her before the lap is completed. The student has was tagged/not
able to tag in time then continues from the start. Variation:
(EX:
Counting Numbers... 1,2,3... when the child walking around the circle
messes this up, the other child has to chase him.)
Chair
Games (Counting Numbers): Get the students to stand on their
chairs in a circle. Begin counting around the circle. The first
student to make a mistake or hesitate sits down and the rest continue
until only one student is left.
Blindfold
Guess: The students have to
guess from a bag of objects (example: fruit, or magnetic letters)
Sharks
and Minnows: One student is in
the middle of the room and the rest of the Ss are on one end of the
room. Draw 2 lines on either side of the room. These are your safe
zones (the beach). The students (minnow) have to run from one end of
the room to the other without being eaten by the shark (the student
in the middle). If they are caught they have to join the shark and
try to catch the other minnows. Any target language can be used for
this. (For example, the student in the middle ask a question, “How
old are you?” and once the other students answer it they can begin
to run across the room).
Leap
Frog: Tell the students that
they are frogs and have to jump from leap pad to leap pad saying the
vocabulary item (flashcard) that is placed next to each pad. To make
it more interesting have the students collect balls when they finish.
The first student to collect 4 different colored balls wins. You
could also make it into an Obstacle Course
by climbing over tables, crawling under chairs, jumping over boxes,
etc.
Train
Ride Game: Have Ss form a train
(standing in a line behind the teacher holding onto each other.) Choo
Choo around the classroom and call out instructions (faster, slower,
turn left, jump, run, etc.) It's a good game to do before lining up
to go to the bathroom or at the end of class. Variation:
Follow the Leader: Ss
line up behind the T and follows him/her around the classroom. The T
does an action and shouts out the word for that action. The Ss copy
the action and repeat the word. Good action include: wave, hello,
goodbye, run, skip, crawl, walk backwards, sit down, stand up.
Juice: Bring a small bottle of juice to class. At some point during the lesson take out the bottle and have a sip. Say this sentence to the first S and get him/her to repeat it. Here's an ideal opportunity to teach “Can I have some juice, please?” Bring juice and a few plastic cups along for a few weeks to practice this.
Teaching
Actions
Teaching
actions are a fun way to get young learners excited about learning
English. Here are some fun actions to do: Skip, dance, fly, hop, run,
spin, wiggle, sing, dance, do a star jump).
Action
Race: Have the Ss split into
two teams and sit in lines with a chair by each team and one chair at
the other end of the room. One S from each team stands next to their
chair and T calls and action, “Run!” Ss must run to the chair on
the other side of the room and back, sitting down in their chair.
Freeze
Actions/Dance: This is a good
warmer, or to get their energy out. The teacher asks, “What can you
do?” The Ss respond with, “I can (action).” while performing
this action around the classroom. When the music stops the Ss freeze
in the position they are in. (I can dance, wiggle.. etc.)
Red
Light/Green Light: The teacher has a green and red
flashcard. The teacher
says the action while the students perform this action around the
room (option: while saying “I'm ___ing.) GREEN: Go (perform the
action) RED: stop
Songs:
- Wheels on the Bus – Substitute wheels with.
- Horn – “beep beep beep”
- People – up and down
- Mothers – “shh shh shh”
- Babies – “Wah, wah, wah”
- The Itsy Bitsy Spider
- Twinkle Twinkle Little Star
- Ring Aroud the Rosey
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