Categories:
On
the whiteboard, write the numbers 1-6 and under each number write a
category (drinks, transport, sports, colors, parts of the body, etc.
) Each student throws a die and has to give an example in the
corresponding category. When most categories have something in them,
reverse the process so a sentence must be made with the first word in
the category thrown. Variation:
The teams relay race to write something in any one category, and the
first to have however many words in each 'zone' wins.
I
Went Shopping:
Start by saying, “I went shopping and I bought ...” Each student
must add to the shopping list and remember what else was previously
said.. “I went shopping and bought 2 apples, a snake, a Michael
Jordan jersey, etc.”
Taboo:
Make
two teams with one member from each team standing in front of the
board, facing away from it. Write a word on the board (Ex:
'hamburger') and the Ss have to explain that word to their team
member (You can buy it at McDonalds.) The first S out of the two
standing in front of the board to guess the word wins a point for
his/her team. You can also play this by making a list of words they
can't say – For example; eat, McDonalds, etc.)
Odd
One Out:
Have students work together to provide an explanation of which word
is the 'odd one out' The team with the best explanation wins.
Make
Words:
Write a word or phrase on the board. For example; Merry Christmas.
Have the students work in small groups to make up as many words from
the letters as possible. (hat, trim, cat, etc...) The group with the
most words is the winner.
Two
Word Game:
Split the class into 2 teams and give each team a piece of paper.
Have each team say a word and put those 2 words on the board.
Example; Mountain & Apple (are the two words). Have the students
think of as many sentences with those two words in it. (Ex: There is
an apple on the mountain. I ate an apple on the mountain, etc.) The
two teams share their sentences. If they both have the same sentence
they have to cross the sentence off and won't count as a point. The
team with the most points at the end wins the game.
Aunt
Agatha's Cat:
This game uses adjectives. Start by saying “Aunt Agatha has a
(cat)”. The students must add an adjective starting in alphabetical
order to describe the cat (angry, black, cute)
Blindfold
Course:
Make an obstacle course in your classroom (desks, chairs, balls,
etc.) and have students work in pairs; one is blindfolded and the
other will guide that student through the course using simple
directions (turn left, take a small step, etc.)
2
Truths & 1 Lie:
The students take turns saying 3 (2 truths & 1 lie) facts about
themselves. The other students have to guess the lie. (Ex: I can
juggle. I met the President. I have never been to Beijing.)
21
Questions:
Have one student sit in front of the class and have them think of
either a person or a place. The other students have 21 turns to ask
that student yes or no questions about this person or place. Is it a
person? Yes, it is. Is it a boy? Yes, he is. Is he famous? Is he
alive? Etc.
Story
Pass:
Put up a picture or a first sentence as a writing prompt. Dive
students into small groups and have them create a story from that
prompt. Each student takes a turn writing one sentence to add to the
story and pases it on to the next student. Keep it going around in
the group until they have finished it. This could be done orally as
well with the whole class.
Guess
the student:
Have each student write something interesting about themselves on a
small piece of paper and give it to the teacher. On a seperate piece
of paper have the students number 1-10 (or however many students
there are in the class). The teacher says what's on the small piece
of paper and the students have to guess who wrote it.
Martian:
Draw a martian on the board. Tell the students that you are a
martian who can't speak English well so they have to help you. T:
What's this? S: It's a cup. T: What's a cup? S: It's something you
put water in. T: What's water? And keep going.
Secret
S:
Students form 2 different groups. Each group prepares 3 questions to
ask. Other group members try to give answers to these questions
without saying the letter 'S.” The group which does not say this
letter wins the game.
Stop
the Bus: All
Ss need pencil and paper to play this game. The teacher goes through
the alphabet silently in his/her head. The students say, “Stop!”
Wherever the teacher is in the alphabet the students have to write a
sentence based on these categorie: a food, a place, a job, an
adjective (Example: “M” The magnificient money maker ate a monkey
at the market.) The student with the most creative sentence wins.
Clothing
Swap:
One student leaves the room and has to describe what is different
with the classroom or the students.
“Uhm”
Game: One student at a time is
chosen and given a specific subject (grass, football, etc). The
objective is for the student to talk about/describe the subject for
as long as possible without pausing or using fillers such as “uhm.”
Spot
the Spy:
Pattern
Game:
Find
Someone Who:
Spot
the difference handouts:
Magic
Genie: “If
you have 4 wishes….”:
Super
Power:
I
Went to the Moon (Spot the Pattern):
Songs
for Older Learners
Songs
are a good listening
activity for older learners. This is also a great way to share your
students about the Western culture. With these songs you can do gap
fills, interpret the meaing, talk about how it make's them feel, what
instruments are used, etc...
- Tom Petty – American Girl
- The Beatles – Hey Jude
- Train – Soul Sister
- The Cure – Friday I'm in Love
- Billy Joel – Uptown Girl
- Joan Osbourne – One of Us (Second Conditional)
- Tom Petty – Won't Back Down (Idioms)
- Alanis Morisette – Hand in My Pocket (Personality Adjectives)
Movie
Suggestions
Finding
Nemo
Star
Wars
Lord
of the Rings
Avatar
Liar
Liar
The
Terminator
Titanic
Harry Potter
Harry Potter
Finding
Nemo
Pirates
of the Caribbean
No comments:
Post a Comment